An area for "Cook & Merge". Each element is split into segments and organised into specific layers to animate in sequence in Unity.
Various playable characters for a roblox title called 'Eternal Heroes' All roughly 6-8000 triangles and using a PBR workflow.
Various player interactable items demonstrating 4 upgradable levels as well as an inactive state.
Responsible for Modelling and UV creation only.
Other interactable items. As with the first image, each item has 4 upgradable levels as well as an inactive state for each level. In this Image only level 4 is displayed.
Responsible for Modelling and UV creation only.
Pets/interactable items
Responsible for Modelling and UV creation only.
General static shop items.
Responsible for Modelling and UV creation only.
Supersolid Artwork
A collection of various artworks I have created while working at Supersolid.